Ctrl + D to duplicate does not pan the level editor to the left anymore.Mousewheel scrolling for the Level Editor Library now works and feels good! And doesn’t zoom the level in and out!.Mousewheel scrolling the level editor zoom is faster!.The Level Editor Inspector now SCROLLS! So you can now have a ton of trigger zones and be able to use them when configuring moving platforms.Author names for workshop items should now consistently show up.Free Clones at the beginning of the first plays of challenges should now be properly gifted! Swinging forwards with block arrows should now always block arrows in front of you.Player movement while on overlapping moving platforms should work better!.Your death should feel normal! (We’re still hunting down one more edge case of this, but should happen way less often. Arrows you JUST deflected should not hit your body after deflection - and, conversely, arrows that already hit you should not be deflected).Head kills now require 3 or more head voxels to be damaged.It’s light, in that it is lighter than the dark pillar. Unassuming yet powerful, the Corner Wedge is perfect for smoothing out the sharp edges of level elements. Now you can re-style any re-skinnable level item with the new Custom Color picker! This update includes: Level Editor Improvements, Bug Fixes, and “Now Playing” interfaces! Level Editor Improvements Custom Colors! We decided to put out an update with some of the smaller bits and bobs we’ve been fixing since 0.8.1 so you can enjoy them NOW!
0 Comments
Leave a Reply. |